基于这一转变,DIC预测混合现实和虚拟现实头戴式设备的出货量预计将在2025年下降42.8%,而XR市场的其他部分将增长211.2%。但随着新设备的推出,MR/VR头戴式设备预计将在2026年反弹,尽管它们的吸引力将主要局限于游戏玩家和专注于设计、培训和协作的企业。与此同时,预计从2025年到2029年,XR眼镜的复合年增长率将达到29.3%。
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Build a distribution schedule that ensures your content reaches the platforms where community discussion happens. Rather than sporadic promotion when you remember, systematically share new content and participate in relevant discussions on a regular cadence. This might mean dedicating 30 minutes daily to community engagement, or setting aside specific times weekly for distribution activities. The consistent approach yields better results than irregular bursts of activity.
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